Do I need to use an "opened" AIW file or can I edit it directly in ModDev/Locations without having to unpack it?Ģb. RE-PACK the edited files: do not know how to.Ģa. Looks like after editing the files I need to re-pack them as a new "xxx_MAIN.mas" fileġ. Unpack the "xxx_MAIN.mas" file from the track with the MAS2 soft to open the files I need to edit.ģ. Need to copy the track I want to edit to the ModDev/Locations folder.Ģ. What I´ve found out so far to edit SCN/GDB/TDF and LOADING/THUMB SCREENS:ġ. New Loading and Thumb screens with our league´s logo and special infos for the event. AIW file: edit grid positions, garage and pit locations to suit our regular 42 cars eventsĥ. TDF file: edit some values to suit our standard grip values (RoadDry/Gravel/Grass.)Ĥ. SCN file: change the path to the track according to our special Locations folder directory order (our league releases trackpacks througout the season to have them displayed in progressive order in a special folder inside the Locations folder)ģ.
GDB file: change the event´s name, set new grid speed limit to 60 mph and rename the settings folder to our standards.Ģ. Yes I need to edit some features from every track we race in our league, and indeed it´s been a terrible headache for me trying to figure out how to do it by would really be nice to have a tutorial for "normal" pals to learn how to do it.ġ.